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Axiom verge 2 stuck
Axiom verge 2 stuck












  1. Axiom verge 2 stuck how to#
  2. Axiom verge 2 stuck code#

As someone who dreads the bosses in Hollow Knight, for that very reason, I’m very much in favour of this change. Axiom Verge 2 doesn’t want to interrupt the flow of exploration.

axiom verge 2 stuck

But there are no locked-off boss arenas-two encounters with the villain excluded-and no giant health bars to whittle down before you can progress. Oh, there’s a perfunctory final battle, and some optional scraps against unique enemies. Argh.There’s just as much fighting here, with one key exception: there are no boss fights in Axiom Verge 2.

axiom verge 2 stuck

I want to move on but I also really want 100% complete.

Axiom verge 2 stuck code#

I found the hidden note that has the other code we've talked about up in Mar-Uru and that's now item 100% complete (I'm assuming map never shows complete there since it doesn't save the boss room?).

Axiom verge 2 stuck how to#

I know you said Eribu had several hidden ones when you were finished but I actually have that 100% map and item complete and aside from using your guide to see how to get the code for the laser room the rest wasn't bad. As far as I could tell I already had everything else before checking your map so I must be missing some small power or health node that you don't currently have marked. I know your map isn't item 100% complete but figured I'd add that since I went everywhere over Absu and couldn't find what I need to 100% that section but did come across that before pulling up your map and trying to check everything off. It's within a group of gray breakable blocks. Seventh block down from the top on the long vertical left-side section in Absu. I was worried I'd really want that flamethrower but it wasn't needed. The drones constantly kept me healed and things died quickly. I just used the shotgun circle blast weapon and constantly jump-dashed up. Lastly, the last boss was a breeze on Normal. I didn't try it but maybe it works on that scorpion boss as well that you have to hit the backside? Not sure if the shots go through to the back or hit the front and stop there. Made that boss a breeze when I did that on accident. If you get it before the third boss it trivializes it as after you take out the upper pods you can use the fire wall to drop fire on the lower pods while staying above everything and you don't have to even move. Lastly, and maybe you've updated your guide since I skimmed it earlier, but you comment on the firewall there's no good use for it. I just need to go back through each room since getting all the tools as I didn't return to everywhere to try to clean up on items after getting the red coat. Do the drones on the last fight count?Īnd is there any change if you don't kill that sub-boss before the last boss where Trace comments he could just run past? I killed it and was annoyed nothing seemed to come from doing so since that was responsible for around five of my twenty deaths. I'm now curious which enemy I didn't use the glitch gun on since I didn't get that trophy.

axiom verge 2 stuck

I knew about the glitch gun with the turtles right away. It feels extremely well designed for being done by a single person. At the same time I don't want to look up much more in a guide because the only thing I saw when looking stuff up was the code for the four laser wall and the code I asked about previously that I've kept from using until I get the note naturally. So the idea of scouring those spots for secrets to finish up on map and items sounds dreadful. They weren't difficult but they're large and tedious to get through. There's a few areas I simply dreaded passing through (mainly the big brown one with gassy guys and boulders). To be honest even those generally are well designed because after I surprise myself by finding a secret I then notice a small detail that hints that something was amiss that I hadn't picked up on until after I found the secret by brute forcing it. It at least helps a little in whittling down the options of where to search for stuff but the hidden stuff almost goes back to original The Legend of Zelda levels of hiding things where you just beat your head repeatedly against every wall trying to get through and drill everything or use a number of other abilities. I do appreciate the map gets marked in each area when it's item complete and map complete. Time: 11:54.23:41 (really aiming for the game to be done by speed runners with such an exact time kept, eh?) Well, decided I'd just finish things up and didn't end up getting the note on the way.














Axiom verge 2 stuck